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Lighting & Rendering 1 - Final Project
3D Lighting and Rendering
Created in Cinema 4D
Date
December 2024
The interior design of the space was inspired by the aesthetic of a city apartment, featuring textured walls and a brick accent wall on the exterior window side. The primary light source is natural sunlight, complemented by interior bounce lighting to create a cozy atmosphere. This entire room was created with procedural textures. This included making specific changes to bump channels, reflectance, color, alphas, luminance, and transparencies.
Personal posters, which are featured on the walls, are from my own bedroom, and serve as a nostalgic home feel to the room's imagined inhabitant—a college student preparing to graduate and transition to city life.
This individual brings with them sentimental items from home, alongside practical cost conscious furniture such as a desk, chairs, and a bed.
For reference, I utilized photographs I personally took, which influenced key design elements like the posters and the wood grain pattern. The design also incorporates custom textures, including vertical noise patterns for the chairs and other objects in this room. I am happy with the brickwork, which was based on an image taken outside my dorm and edited into a seamless, high-quality pattern. Additionally, the wood texture was derived from a photo of my dorm door, further personalizing the space with elements from my own environment.



